#pragma once
//For sandbox app


#include<stdio.h>
#include"myMiniEngine/Application.h"
#include"myMiniEngine/Layer.h"
#include"myMiniEngine/Log.h"
#include"myMiniEngine/ImGui/ImGuiLayer.h"
#include"myMiniEngine/Input.h"
#include"myMiniEngine/KeyCodes.h"
#include"myMiniEngine/MouseButtonCodes.h"


//Renderer content
//------------------------------------
#include"myMiniEngine/Renderer/Buffer.h"
#include"myMiniEngine/Renderer/GraphicsContext.h"
#include"myMiniEngine/Renderer/OrthographicCamera.h"
#include"myMiniEngine/Renderer/RenderCommand.h"
#include"myMiniEngine/Renderer/Renderer.h"
#include"myMiniEngine/Renderer/RendererAPI.h"
#include"myMiniEngine/Renderer/Texture.h"
#include"myMiniEngine/Renderer/Shader.h"
#include"myMiniEngine/Renderer/VertexArray.h"
//-------------------------------------




//Entry point
//-----------------------
#include"myMiniEngine/EntryPoint.h"


//---------------------------
